Year: 2016

Focused Reflections from Architectural Windows or: How I Learned to Stop Worrying and Love the Death Rays

If you haven’t already heard of the notorious “death rays” created by solar reflections off the concave faces of the Vdara Hotel and 20 Fenchurch Street, I’d recommend reading the entertaining article, “A Brief History of Buildings that Melt Things”.  Easy to laugh when it’s not your

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Diffractive Lens vs. Google Cardboard’s Asphere

As I mentioned in my last post, Google Cardboard is the interim hardware for developing Daydream apps.  The lenses look very similar to those used in the Oculus Rift development kits, although a bit faster and smaller in diameter.  The field of

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Google Daydream is a Virtual Reality

At Google I/O on Wednesday, Clay Bavor announced Daydream, which is Google’s new platform for high-quality mobile VR.  It will be released this fall in conjunction with VR-optimized Android N.  The hardware will consist of a headset and controller that can be used with any

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iOS Night Shift

Back in 2014, I posted about the effects of blue light on sleep and recommended F.lux freeware, which adjusts your computer monitor settings to gradually reduce the amount of blue light emitted as night falls.  F.lux also created an iOS app, which was

Fresnel Lenses and the Oculus Rift CV1

The new consumer version of the Oculus Rift has just been released and there’s been a lot of buzz about the new hybrid fresnel lenses and how they compare with those in the HTC Vive Pre. Incidentally, based on the reviews,

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The New Makerspace at Boulder Public Library

Otherwise known as “BLDG 61“.  No aliens, but I did find a suspicious number of orange octopi and a spaceman. Today I took a CAD and 3D printing class at Boulder Public Library’s new Makerspace.  First they got us up to speed with Autodesk’s Tinkercad,

IODC 2017 to be held in Denver, CO

The International Optical Design Conference (IODC) will be held next year in nearby Denver, CO!  Represent!

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